Andrew Edney
ANDREW EDNEY has been an IT professional for more than 15 years and has over the course of his career worked for a range of high-tech companies, such as Microsoft, Hewlett-Packard, and Fujitsu Services. He has a wide range of experience in virtually all aspects of Microsoft’s computing solutions, having designed and architected large enterprise solutions for government and private-sector customers.

Andrew spends all his time now writing for and writing tech books, and frankly he enjoys it!

Over the years, Andrew has made a number of guest appearances at major industry events, presenting on a wide range of information systems subjects, such as an appearance at the annual Microsoft Exchange Conference in Nice where he addressed the Microsoft technical community on mobility computing. Andrew is currently involved in numerous Microsoft beta programs, including next-generation Windows operating systems and next-generation Microsoft Office products, and he actively participates in all Windows Media Center beta programs and was, and still is heavily involved in the Windows Home Server beta program.

Andrew is honoured to be a Microsoft MVP for Windows Home Server for the 4th year running.

Andrew also has a number of qualifications, including an MSc in Network Technologies and Management, he is an MCSE and has numerous MCPs, he is also a Certified Information Systems Security Professional (CISSP) and a Certified Ethical Hacker. He is also honoured to be a Fellow of the British Computer Society.

In addition, Andrew has written a number of books on topics such as Windows Home Server, Windows Media Center, Live Communications Server, PowerPoint 2007, networks, Windows Vista, Windows 7 and the Xbox 360. These include The Windows Home Server User’s Guide (Apress, 2007), Pro LCS: Live Communications Server Administration (Apress, 2007), Getting More from Your Microsoft Xbox 360 (Bernard Babani, 2006), How to Set Up Your Home or Small Business Network (Bernard Babani, 2006), Using Microsoft Windows XP Media Center 2005 (Bernard Babani, 2006), Windows Vista: An Ultimate Guide (Bernard Babani, 2007), PowerPoint 2007 in Easy Steps (Computer Step, 2007), Windows Vista Media Center in Easy Steps (Computer Step, 2007), Using Ubuntu Linux (Bernard Babani, 2007), PowerPoint 2010 in Easy Steps (Computer Step, 2010), NetBooks in Easy Steps (Computer Step, 2010), Windows 7 Tweaks, Tips and Tricks (Bernard Babani, 2009), An Introduction to the MacBook (Bernard Babani, 2011), An Introduction to the iPad 2 (Bernard Babani, 2011) and Working with Windows Small Business Server 2011 Essentials (MS Press 2011).

Entries by Andrew Edney

The Story and Voices of Skylanders Trap Team with Alex Ness

(0) Comments | Posted 26 September 2014 | (08:35)

Alex Ness is a writer at Toys for Bob working on Skylanders Trap Team and I sat down with him at their studio in San Francisco to talk about the story and voices - he does a lot of them, including the Chompy Mage and Broccoli Guy!

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Talking Skylanders Trap Team With Paul Reiche From Toys For Bob

(0) Comments | Posted 21 September 2014 | (23:05)

Paul Reiche is the studio president at Toys for Bob working on Skylanders Trap Team and I sat down with him at their studio in San Francisco.

© Andrew Edney

Paul Reiche III is the President and Co-founder of Toys for Bob,...

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Designing and Drawing Skylanders With I-Wei Huang

(0) Comments | Posted 16 September 2014 | (07:29)

I-Wei Huang is the Character Director at Toys for Bob working on Skylanders and I sat down with him at their studio in San Francisco and we talked about his designs and other things Skylanders related.

© Andrew Edney

Skylanders is redefining...

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Learning That Life Is Strange From DONTNOD

(0) Comments | Posted 11 September 2014 | (18:25)

One of the most interesting games I saw at Gamescom was Life is Strange, and I sat down with the developers from DONTNOD Studios to learn more about it.


Developed by DONTNOD Entertainment, the Paris-based studio who released their debut game Remember Me...

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Talking Project CARS With Andy Tudor at Brands Hatch

(0) Comments | Posted 31 August 2014 | (22:48)

At a recent event for Project CARS held at the iconic Brands Hatch race track, I had the opportunity to talk with Creative Director Andy Tudor from Slightly Mad Games.


Project CARS is the most authentic, beautiful, intense, and technically-advanced racing...

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Gaming With the C.T.R.L.r Mobile Gamepad From MadCatz

(0) Comments | Posted 25 August 2014 | (16:57)


Mad Catz' C.T.R.L.R Mobile Gamepad with Bluetooth technology removes the need for fingers and thumbs to block your touchscreen during mobile gaming. A highly capable game controller at home and also while on the move, C.T.R.L.R provides traditional gamepad controls with...

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Learning More About Lords of the Fallen From Tomasz Gop

(1) Comments | Posted 22 August 2014 | (09:00)

At Gamescom, Lords of the Fallen from CI Games and Deck 13 was once again shown to both the press and this time to the public, and I spoke with the Executive Producer Tomasz Gop about it.


In an unforgiving world...

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Hands-on With Skylanders Trap Team Tablet Edition

(0) Comments | Posted 13 August 2014 | (06:50)

Activision have just announced Skylanders Trap Team Tablet edition and I got to play with it at Gamescom in Cologne.


Children (and some adults) love Skylanders, that's a fact, but the biggest problem has been needing to be at home with the console...

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What We Learnt From the 'Call of Duty' Advanced Warfare Reveal

(0) Comments | Posted 12 August 2014 | (08:17)

Yesterday here in Cologne, Activision and Sledgehammer Games revealed multiplayer for Call of Duty Advanced Warfare.


Multiplayer has always been a major selling point for any Call of Duty game, but this year they have really pulled out all the stops...

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Talking 'Lords of the Fallen' with Jan Klose from Deck 13

(0) Comments | Posted 25 June 2014 | (07:29)

One of the surprise hits of this years E3 was Lords of the Fallen from CI Games and Deck 13, and I spoke with the Creative Director, Jan Klose about it.


In an unforgiving world where no sin is ever forgotten an army...

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Turtle Beach Gaming Voice Panels at E3 2014

(0) Comments | Posted 22 June 2014 | (21:15)

E3 recently took place in Los Angeles and as part of the show, Turtle Beach arrange for two special panels with various gaming voice legends sitting on them, and I was lucky enough to speak to some of them.

The first was a panel moderated by leading industry director and...

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FIFA 15 Interview With EA Sports Producer Sebastian Enrique

(0) Comments | Posted 10 June 2014 | (16:46)

EA Sports have just announced the next FIFA game, FIFA 15, and I had the chance to learn more by sitting down with one of the games producers.


Sebastian Enrique is one of the producers for FIFA 15. He has worked on numerous...

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Grid Autosport Interview With Toby Evan-Jones of Codemasters

(0) Comments | Posted 27 May 2014 | (15:16)

Bandai Namco along with Codemasters will shortly be releasing Grid Autosport, the latest game in the Grid franchise, and I recently had the chance to talk to them about all things Grid.


GRID Autosport will bring alive the experience of becoming a professional...

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Talking EA Sports UFC With Brian Hayes

(0) Comments | Posted 22 May 2014 | (07:16)

EA Sports will shortly be releasing EA Sports UFC, and I had a the chance to sit down with Brian Hayes, the Creative Director to talk all things UFC.


With its first new major sports league partnership in over a decade, EA SPORTS...

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Hands-on Preview of Watch Dogs

(0) Comments | Posted 23 April 2014 | (17:41)

In Watch_Dogs, this system is called the Central Operating System (CTOS) - and it controls almost every piece of the city's technology and holds key information on all of the city's residents.

© Ubisoft

You play as Aiden Pearce, a brilliant...

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Designing Watch Dogs - An interview with Danny Belanger

(0) Comments | Posted 23 April 2014 | (17:28)

On a recent trip to Paris with Ubisoft for Watch Dogs, I had the chance to talk to the lead game designer about all things Watch Dogs.

© Ubisoft

All it takes is the swipe of a finger. We connect with friends....

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Hacking Watch Dogs - An Interview With Thomas Geffroyd

(0) Comments | Posted 23 April 2014 | (17:23)

On a recent trip to Paris with Ubisoft for Watch Dogs, I had the chance to talk to their resident hacking expert about how realistic the hacking is.

© Ubisoft

All it takes is the swipe of a finger. We connect with...

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M.O.J.O. Micro-Console for Android From Mad Catz

(0) Comments | Posted 13 April 2014 | (16:27)

Last year Mad Catz announced that they were entering the Android Micro-Console market with their M.O.J.O. device, and I have had the chance to test one out.

© Andrew Edney

M.O.J.O. by Mad Catz is a truly versatile gaming and media console....

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How Realistic Is Pinball Arcade From System Three?

(0) Comments | Posted 28 March 2014 | (14:00)

One of the first digital titles for the PlayStation 4, Pinball Arcade, has just been released as a physical title, which includes the Challenge Pack - and I wanted to see just how good the pinball table recreations were.

© System 3

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Preview of Batman: Arkham Knight

(0) Comments | Posted 27 March 2014 | (07:05)

I got a special sneak peak at Batman: Arkham Knight, and here are my thoughts on it.

© Warner Bros / Rocksteady

The first major point to note about Batman: Arkham Knight is that it will only be available on next gen...

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