Clare Reddington
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Entries by Clare Reddington

Once Upon a Time in the West...

(0) Comments | Posted 28 October 2015 | (12:54)

Four years is a delightfully and tortuously long time to do anything.

This is one of my biggest learning points from producing REACT - which we set up FOUR years ago with funding from the Arts and Humanities Research Council.

The purpose of REACT was...

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Push The Button, Playable City 2015

(0) Comments | Posted 8 June 2015 | (21:46)

"If you need to attach a sign that says push this button, the idea is flawed" I am in the offices of the Future Cities Catapult, with the other Playable City judges to interview and select the winner of our third Playable City Award.  We are sharing...

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Keep Lamp Posts Weird

(0) Comments | Posted 24 February 2015 | (21:38)

This week we are launching our third international call for ideas for The Playable City Award, inviting creatives from around the world to propose distinctive ideas that put people and play at the heart of the Future City. How brilliant then, that our first ever winner continues to...

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Shadow Play

(0) Comments | Posted 7 September 2014 | (16:36)

This week marks our first Playable City conference (Making the City Playable) and the unveiling of Shadowing, the winner of our second Playable City Award, which animates the lamp posts of Bristol to capture and play back the shadows of passers by.

When we began creating Playable City...

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Out of the Shadows...

(0) Comments | Posted 10 June 2014 | (12:09)

Halfway through the interviews for the 2014 Playable City Award, fellow judge Tom Uglow messaged me - "what random and wonderful inspiration allowed us to trust PAN last year?" I was wondering the same thing - for with the joy of awarding bright and talented people funding,...

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Memes for Cities

(0) Comments | Posted 13 March 2014 | (18:06)

Amongst all the Fitbits and Jawbones, the Glass and the things, this year's SXSW featured a small, but perfectly formed cluster of events about public spaces, neighbourhood platforms and the need to re-connect people with each other and their environment.

The first mention came from Katz Kiely in a...

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Goodbye Lamp Post

(2) Comments | Posted 10 September 2013 | (16:04)

This summer, Bristol residents and visitors were able to spark up conversations with the city, using nothing else but the text function on their mobile phone. As the winner of Watershed's first Playable City Award, Hello Lamp Post asked Bristolians to look at their city anew by...

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Playing with the Proms

(0) Comments | Posted 23 July 2013 | (13:31)

Inspired by the hugely popular promenade concerts of the 1840s, #BristolProms (which starts next week) is bringing classical music back to the country's oldest (and some say most beautiful) theatre. However, this is no stuffy programme of concerts: with informality and interactivity at the heart of the programme,...

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Making Magic

(0) Comments | Posted 5 July 2013 | (15:06)

Clare Reddington, Director of the Pervasive Media Studio announces their new magicians in residence:

"I'm always pulling rabbits from things" the man in front of us smiles. Not the sort of claim normally heard in an interview situation, but then again, I have never been taken to a...

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The Playable City is Here: It's Time to Start Having Fun With the City's Infrastructure

(0) Comments | Posted 21 January 2013 | (15:25)

At the Playful 2012 conference, Einar Sneve Martinussen gave a talk about the relationship between technology, design and everyday life, describing the future-city vision of companies like Microsoft as one of "seamlessness and efficiency".

While there is certainly merit in "seamlessness and efficiency", at Bristol's Watershed we wanted...

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What Can We Expect From Our Future Cities? It's All About 'Playfullness', Argues Clare Reddington

(1) Comments | Posted 11 December 2012 | (16:48)

I remember clearly my first trip to New York City. I was seven and in awe of the skyscrapers and the sense of possibility. I remember too my uncle lying down on the floor to take a photo, which my younger, well-behaved self found shocking. "This is New York," he...

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