As the Consumer Electronics Show (CES) draws to a close for another year, we've seen a wide range of new gadgets and tech capabilities that could transform our daily lives in the near or not-so-near future. From drones, AI robots and virtual reality to a whole clutch of "smart" devices, we're now left to debate which of the items debuted at CES will enter the mainstream.
Pepper the humanoid robot has been around for a while, and this year she was present at CES in her newest incarnation. For $20,000, all four feet of doe-eyed, glossy white plastic will talk to you, read your emotions, sense when you are sad, dance to music and wiggle its bottom.
For an industry that many suggested was a relic of the past, it would seem that the interest in listening to music has never been higher, and that far from being moribund, the world of recorded music is currently changing very quickly and for the first time in forty years audio quality is on the agenda once again.
There's still a fair bit of speculation as to what specs devices will be playing host to in 2015. As such, I thought this would be as good a time as any to talk about some of these, along with a few phone predictions for this year.
There is still plenty of work to be done to develop standardised platforms before an 'IoT' revolution can take place. However, it is fair to say that data will be the lifeblood of the complex networks of smart devices which are set to become central to making our lives easier.
Often gimmicks that make the most interesting story, while the genuinely useful stuff gets sidelined. To help sort the wheat from the chaff, here are three game changing gadgets from CES, and three you'll probably never own.
So what could replace the smartphone? Rather than smart watches or augmented glasses, I'm following the money and betting on a technology that Facebook, Amazon and Google have all invested in. Drone technology.
The now Oscar-winning Spike Jonze movie 'Her' explores how our relationship with technology may change as it becomes more sophisticated
The recent Consumer Electronics Show (CES) was dominated by two things - wearable technology and AI assisted gadgets. From toothbrushes telling us how to polish our teeth, to smart beds suggesting how to sleep, to video games that adapt to our style of play this year saw AI come of age from a consumer perspective.
The Consumer Electronics Show (better known as CES) is an ideal place to take the pulse of technology for the coming year. Last week's event in Las Vegas could have taken that pulse with a wrist-worn fitness monitor as wearable technology dominated proceedings.
Finally it's happening. You're on stage. Under the lights. Staring out into the audience. A conference of hundreds. A sea of faces, each focused on you, hungry for your insights, primed for your wisdom. You smile and your gaze drops to the autocue. It's dead. The carefully crafted words locked away and, in the panic that washes over you, completely irretrievable from your mind...
The annual pilgramage to CES this year created quite an impression. The big themes were relentless connectivity and tracking, the concept of the Internet of Everything from Cisco, basically the intersection of humans, objects and technology and finally wearable technology.
The CES 2014 showcased a plethora of gadgetry designed benefit those people in our society who are more vulnerable.
This week, the International Consumer Electronics Show (CES) has certainly shown that if a tech product isn't linked up to a consumer's lifestyle, it's just not fully embracing 'technology'. It's fair to say that everyone wants a piece of the tech pie.
Wearable tech is hot on the lips of every attendee at the 2014 CES, which is underway in Las Vegas. But with smartwatches having so far failed to capture our imaginations, manufacturers could have their work cut out to convince us we should be wearing our gadgets, rather than holding them.
How could a company as big as Samsung get its most important product launch of the year so terribly wrong? Can a bad launch damage end sales or is the device itself the only thing that matters? And what does a misguided production like this have to tell us about the management culture and mindset within Samsung?