History shouldn't be treated in such a shoddy way by any medium. Games developers like the makers of Call of Duty use history to try and make themselves look intelligent, but by weaving a loose interpretation of history into mundane plots they just end up producing lame conspiracy theories which dooms their plots from being interesting right from the start.
From here on out, I will be delving into spoiler territory for the game. If you haven't played it and have thus far remained spoiler-free, please go buy it and play it. Because I daresay you won't enjoy it as much if you read on.
More Assassin's Creed games are coming out in the next couple of months, along with their slogan, "History is our playground." But these games are not about history, they're about conspiracy theories, and conspiracy theories are often brash simplifications of more complex historical events, as the next installments are going to be.
What is the best YouTube contribution, from a radical perspective? What is the most anti-capitalist thing to erupt out of the capitalist enjoyment system that is YouTube? I have an answer here, and I think I've got it right.
What we see in Football Manager is the replacement of the real playmate with a virtual one so that every gamer can take successful revenge on the computer. In the solitary world of Football Manager, no one has to lose. This active revenge is taken against the computer for a passive defeat suffered at work.
Final Fantasy 7 is a game from the late 90s. The plot is bananas (despite engaging), the combat is slow and everyone looks like origami. I've read opinions from a lot of people saying they want to play the game, but it's really hard for a modern gamer to get into due to its age, adding further voices to the demand that the game is remade.
Imminent threats of terrorism are currently at the heart of concern in both the western and third world. In Britain, we are still mourning the loss of innocent lives, close to home in Paris.
Video game creation has long evolved from the one-man development that was once possible in the early 1980's. New complex hardware and ever expanding expectation from consumers has driven both growth and investment, not only expanding the core development team, but also utilising specialists resources around the globe.
This is a Lara who is doubtful of herself and repentant for killing - not that that stops her killing more and more enemies in an expanding variety of ways. This has been the cost of connecting more to her human side.
We also cannot ignore the fact that the UK video games sector is not immune from the graduate skills shortages that have hit other, less niche, industries. The majority of employers we speak with expect their graduate employees to have the creative, technical and the soft skills needed to succeed from day one and higher education's challenge is to work out how to provide this.
. Since Black Ops II, COD: Ghosts and COD: Advanced Warfare have kept us on ice and now, three years after Black Ops II, Black Ops III is finally sitting in our consoles. However, was it really worth the wait? Have Treyarch leveled up or dropped a rank?
Whether we like it or not, video games have a big impact on society. The industry is estimated to be worth £1 billion of GDP in the UK today. The global worth is estimated to be worth £80 billion. But economics aside, what are the intrinsic values of video games? Are they a respectable art form?
There is an entire world created for ZompireWolf, his enemies, and his friends. They're very excited to show everyone what they have been working on. Launching the project on Kickstarter is only the first step, they see this character evolving into a console game and who's knows... maybe even a movie!
Perhaps it is the feeling of being the outsider, the bad boy of the media landscape, that keeps video games fresh and innovating far faster than their older media sibling? Regardless, I think video games are well worth defending as an art form and are at least worthy of equal treatment alongside more traditional faire.
There was a time where online poker was profitable for every operator, including online sportsbooks and casinos. Online poker was glamourous, new and exciting. It was a competitive product; it was a pure gambling vertical.
It's time to appreciate how good it is to be a geek right now because, not to end on a downer, it will eventually come to an end. The grip that Tribe Geek has over the popular culture will slip eventually and we will be forced to look backwards with our trademark nostalgia.