Yesterday here in Cologne, Activision and Sledgehammer Games revealed multiplayer for Call of Duty Advanced Warfare. Multiplayer has always been a major selling point for any Call of Duty game, but this year they have really pulled out all the stops to make it the biggest and best they have ever done
It was during a cooperative online match of Mass Effect 3 (one of my favourite online games from the last few years) that I was reminded that I was a girl. Not that I had necessarily forgotten that I had to sit down to wee, but I had forgotten that my sex could be an issue.
Games are complex, as are our interactions with them, and there are many theories about what makes for fun, frustrating, or enjoyable game beyond just how much red is on the screen... The "violence in the video games" scene needs to move beyond simply "do they or don't they".
For years I've been aware of a cool app that allows you to text while seeing where you walk to prevent accidents like falling over... Though despite it being around for years, the integration and adoption of some technologies require a tipping point before they become mainstream.
The first console I ever owned was the original NES. At eight years old I'd never really gamed before but one very short lived go on Super Mario Bros. (ploughing into that fist Goomba) at my friends and I was hooked.
49% of the British gaming population are female... over 85% of all characters in games are male... Why should girls have to be passive damsels in distress, waiting to be rescued, or have to pout their way to success?
One of the surprise hits of this years E3 was Lords of the Fallen from CI Games and Deck 13, and I spoke with the Creative Director, Jan Klose about it...
Despite the parameters we put in place at home, and despite the archaic primary school they go to with less technology than my grandparents' house, video games are a vibrant and significant part of our children's culture and mindset in every aspect of their lives.
Since its stunning debut at E3 2012, Watch Dogs has been one of the most anticipated games for the next-gen consoles. An achingly pretty example of what the new consoles could create, the trailer depicted a fully realised Chicago with rain, steam and lighting all recreated in gorgeous, crisp detail.
Driving sims used to be so simple. Games presented you with a unthinkable amount of cars, free to race around as many ribbons of tarmac the compact disc could fit. Some of the best racing games to ever appear on consoles followed this simple rule, from TOCA 2, to Gran Turismo and Formula 97 - still probably the best Formula 1 game ever made.
As night falls, we are led into a round stony pit. Designer Jon Bausor has created an urban skyline that encircles the audience. We quickly discover that we are in the middle of a live video game. But we are merely observers, unable to predict or change the outcome.
The enormity of expectation of the E3 Conferences never fails in producing a fever-pitched audience. The hype, the buzz of excitement that fills the air waiting for new multi-million dollar franchises to be revealed. That wave of excitement is renewed every year as we see new hardware or new developments pushing older hardware to previously unattainable levels of performance.
Sebastian Enrique is one of the producers for FIFA 15. He has worked on numerous versions of FIFA, and as you will hear in the interview, he eats, sleeps and breathes FIFA and football!
I connected to YouTube on a new device recently, so a device without the vast user history Google likes to collect. I noticed at the top of the screen were the top 5 'Most Popular Right Now' videos for the UK. What struck me was that 4 out of 5 were video games. The only non video game offering was a Beyoncé video in second place.
Remember Sunny Delight? I do. As a child of the 90s, I loved its playful branding and attention-wrecking sugar rushes. It looked like happiness in a bottle. It tasted like orange juice as imagined by peddlers of Ritalin.
Ah yes, it's summertime! A time for family gatherings of all sorts! Family reunions, picnics, and impromptu get togethers of all sorts! Each and every one of these can be a perfect time for your genealogy and family history story-gathering efforts! Stories, memories, tidbits, and more are the perfect way to enhance your family tree!