Video Gaming in Schools to Engage Hard-to-Reach Youngsters
Dee Dhara
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Posted 18.05.2013
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UK Universities & Education
Read More:
Neets,
Curriculum,
Video Gaming,
Lancaster University,
Teaching Methods,
Pedagogy,
UK-Tech-2013,
UK Students,
UK Tech,
UK Universities & Education News
According to the report, it was noticeable that students were making 3D and colour notes in their storyboards when creating levels for the game - these were in audio, colour and moving forms. Dr Passey believes this form of technology could be used in the future to create notes and presentations that would serve some students better.




