I went to my friend Bobbi's art exhibition a few weeks ago, and I had a really interesting conversion with her boyfriend. He told me that he'd read somewhere that people were spending more money on experiences and events than ever before, and that experiences were becoming a preferred purchase over physical products.
Having a coach there who believes in me has helped me to bypass my limitations and 'up' my game, so if you're struggling to pull it out of the bag, maybe you need a mentor, too. And maybe you need a goal. A focus. A vision. Initially, lower your expectations, because then you won't get frustrated and kill your own creative spirit which will dampen out your ability to be at the top of your game which is what happened to me.
09/03/2017 16:26 GMT
The industry is lacking in authenticity. Now, people want to be famous for the sake of being famous even though they don't necessarily have the talent in a particular area, so the world of 'celebrityism' has been filled up with Big Brother winners and X Factor dropouts.
05/01/2017 17:22 GMT
We could face a huge industry decline similar to when the mp3 first came about in the music industry. If the design files are leaked, or cloned, consumers won't have to pay for clothes anymore which could massively reduce the value of the fashion industry, especially when 3D printers become so affordable that we all have one.
09/11/2016 14:45 GMT
Maybe I'm wrong. Maybe times have changed. Maybe people just aren't as bothered as they used to be. Or, maybe my theory is right, and the reason people aren't as bothered, is because the quality of music just isn't as good as it used to be. Where are the Michael Jacksons and the Whitney Houstons of today?
03/08/2016 16:49 BST
The last winner, Louisa Johnson, was the first EVER winner not to make it to number one... The reality is, X Factor is losing momentum as well as it's impact on the charts, so it'll be interesting to see if Simon can turn it around. Can you imagine a world without X Factor? I certainly can.
17/07/2016 22:27 BST
When something is 'on trend,' yet a designer hasn't been able to claim intellectual rights over their work, multiple retailers can jump on the band wagon (a common occurrence), which is why when you walk into a wide range of shops, you'll always find similar styles and designs. This is accepted as 'normal' in the fashion industry, but is it fair?
13/06/2016 10:53 BST
Gaming has always been popular, but this has increased exponentially over the last few years. Whereas gaming was once seen as 'geeky' and 'uncool,' nowadays, geeky IS cool. You can blame the huge rise of comics and 'cosplay' conventions such as Comic Con for contributing to this massive change in perception.
23/05/2016 12:16 BST
When it comes to fashion and technology, how fast is too fast? You only have to look at Instagram to realise that taking photos of every waking move is now deemed as 'normal.' But what is 'normal?' And does normal mean good? Not necessarily.
12/05/2016 10:29 BST
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