Contributor

Pete Low

Lead game designer at Chunk

Pete currently works as Lead Game Designer at Chunk and has more than 18 years experience in the video game industry with over 15 published game titles to his credit. He's worked in gaming since the days of the Sega Saturn right up to the mobile gaming platforms of today. His wealth of experience encompasses original IP development creating games such as Dark Summit, Swarm and Big Win Soccer as well as working with established properties such as Monsters Inc., Scarface and ESPN.
Pete works as an advocate for the gaming community and at academic institutions. He has served on the Gamasutra advisory board and as a guest speaker in New Media at the University of British Columbia. More recently Pete has taken an interest in how younger players engage with games and the lessons we can learn from it with respect to both family dynamics and education.