Gamification is based on the use of game mechanics, mainly online, to engage people more in the tasks they do and help them and their organization to achieve a higher performance and at the same time satisfaction and enjoyment.
A major theme at this year's event was corporate wellness and how employees - a company's most important asset - could be better taken care of by businesses. Many exhibitors at the Congress were on hand to demonstrate some aspect of corporate wellness from fitness initiatives to technology-enabled programmes.