With Tomb Raider being released next week, I recently had the opportunity to talk with Rhianna Pratchett about her role in writing the new game, recreating Lara, Jaffa Cakes, Moomins and a whole lot more.
Tomb Raider (Xbox 360, PS3, PC) is the series defining reboot that Lara Croft has been scouring the underworld in search
Developed in collaboration with artists at Crystal Dynamics, the design of the controller features a two-layer colour finish with laser etching to create a realistic and tactile worn appearance. It's inspired by Lara's iconic climbing axe and the tourniquets that result from the adventure in her intense origin story, as told in this latest title.
When I was given the opportunity to have a go at multiplayer I jumped at the chance. I really liked what I have played of the single player campaign so far, and you can check out my three hour preview here.
What's different in this new Tomb Raider game from all the previous Tomb Raider games is that Lara is hurt and scared and she comes across vulnerable, and that's certainly not the gun-toting fearless Lara we are used to.