In 2013, Magnum Photos and Multistory commissioned nine photographers to capture the state and spirit of British manufacturing - its variety, its people and its processes. Given the difficult economic conditions, that was quite a challenge. Yet the resulting exhibtion, Open for Business, is a fascinating insight into an industry that is surviving, even thriving, against quite extraordinary odds.
Models and expertise already exist for artistic intervention within the international scientific arena, models which might relatively simply be adapted and used to create not just 'flying visits', but deep and long-term engagements.
Last weekend we went to Collider at the Science Museum, the exhibition about CERN, the LHC and the discovery of the Higgs Boson. It is £10 for an adult, gets drastically undermined by its introductory film - and I don't think I've ever been so disappointed coming out of a major exhibition.
Mental illness, how it is caused and what we can do to treat it is a pressing issue in contemporary society. Psychology has not always been perceived as a science in the outside world but in this fascinating - and free! - exhibition, the Science Museum has brought the scientific assessment and treatment of mental illness centre stage.
In its exciting and bold new exhibition on the Large Hadron Collider, the Science Museum scores a spectacular success in making the world's most famous scientific experiment fascinating and understandable.
Kids aren't engaging with science. There's no shortage of headlines telling us this so, as part of this wider push to break down the barriers to science, the Twin Primes Theatre Company has created a theatrical production, X & Y, that explores mathematics through theatre.
The Science Museum has preserved its historic Shipping Galleries - opened in 1963 and closed in 2012 - by creating an absolutely
People may have thought we were just having a laugh but our games night at the London Science Museum was a winner for the environment. More than 100 people turned up to play a variety of family favourites including eco bingo, giant human sized eco snakes and ladders, and a food footprint game.
A million-dollar bionic man complete with artificial organs, synthetic blood and robot limbs goes on display at London's
Not everyone can make a great video game - and even fewer can make one in less than 24 hours. But that's just what 120 games