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Belinda Parmar

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The PS4 Launch Neglected Female Gamers

Posted: 21/02/2013 23:00

So Sony has struck the first blow in the battle to dominate the next-gen of gaming with last night's launch of the Playstation 4 that didn't actually launch the Playstation 4. As the industry raised its eyebrows at the lack of a price - or, indeed, a look at the console - I couldn't help but be struck by one other glaring omission.

What of the female gamer?

That oft-ignored, abused-over-the-airwaves demographic that - reports suggest - now makes up a whopping 40% of the gaming community? Surely Sony would take the initiative and offered them an olive branch? Surely the mouth-watering levels of unexploited revenue that women represent would mean they'd include them in their thinking as they took their next leap forward?

Sadly not.

In an event that lasted longer than Les Misérables and featured a cast just as big, not a single woman took to the stage to talk. Instead we were treated to an endless sausage fest of Sony execs droning on and games developers talking about how 'ambitious' the work they were doing was.

Way to make us feel included, guys! I can't wait to rush out and buy one of your big, expensive man-boxes!

And ambitious? Really? As far as the previewed titles were concerned this all seemed a case of same-old, same-old, only with slightly better graphics. A new Killzone, a new Infamous, a shooter from Bungie. I'm sure these new games will look great, but none of them filled me with intrigue any more than the cool-looking explosions in the Die Hard trailer make me want to spend two hours watching Bruce Willis grunt.

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It's not graphics or performance that have attracted new female gamers over the last ten years. It's imagination, innovation and inclusivity that will win the battle for the living room. Just look at the Nintendo Wii - it was able to dominate in markets that console gaming had never previously touched because it came with an accessible, imaginative control system that made it stand out from the crowd.

Thankfully there is some promise on that front in the PS4's new 'social' elements that were, all credit to Sony, made a key part of the launch. I like the idea of being able to easily share my gaming experiences with my friends. Currently, however, that's not enough.

The event struck me as Sony resting on their laurels and targeting the teenagers that have been the Playstation bread-and-butter since 1995. A massive opportunity to take advantage of the changing gaming landscape is slipping away.

There is still time for Sony to prove us wrong. It's early days. The full console launch is yet to happen, and there are bound to be more announcements in the coming months both in terms of features and launch titles.

For now though, I'm afraid that the Playstation 4 gets a 'must try harder' when it comes to female gamers.

So, Microsoft. What have you got for us?

 

Follow Belinda Parmar on Twitter: www.twitter.com/belindaparmar

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So Sony has struck the first blow in the battle to dominate the next-gen of gaming with last night's launch of the Playstation 4 that didn't actually launch the Playstation 4. As the industry raised i...
So Sony has struck the first blow in the battle to dominate the next-gen of gaming with last night's launch of the Playstation 4 that didn't actually launch the Playstation 4. As the industry raised i...
 
 
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NoFX Caz
Majority Rule Don't Work In Mental Institutions!
02:08 on 23/02/2013
Majority of the female gamers I know play the exact same games as men, the rest of them generally play the types of games that you wouldn't pay £400 for a high performance console for, you would get a wii or a pc. Just because they make up 40% of the overall gaming market doesn't mean they make up anywhere near that in Sony's target audience
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Ben Wilson
Might as well laugh while you still can.
17:07 on 22/02/2013
If you're a gal go to Nintendo. Simples. Don't moan about a masochistic console not changing when someones been there to serve you all along!
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Bloofer Lady
17:30 on 22/02/2013
I got a PS2,N64,Xbox360 and a PS3 all at launch. Oh, and I'm a 42 year old woman. Not all women like softer games.
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Ben Wilson
Might as well laugh while you still can.
17:50 on 22/02/2013
Well you're sorted then, no worries, jos a good'en
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Bloofer Lady
16:32 on 22/02/2013
I'm a female gamer who loves games such as the Fallout Series and the Elder Scrolls series. I really don't need to be catered to because I actually like games that are being made. When I hear people talk about paying more attention to female gamers I think of other women who want shopping or clothing games or something like that. Basically games that would make me throw up in my mouth. I don't play Facebook type games because they bore me to death and don't take a huge amount of skill.
16:50 on 22/02/2013
It's not about catering to you specifically. It's about representing those people who DO feel it's important to be represented. "Representation was 'nice when it happens,' and it was a bonus, but there was not always an active desire for it. Interviewees expressed a similar indifference about having characters to identify with in video games and other media. This was true regardless of whether interviewees thought that representation and identification were important. That is, people who thought representation was unimportant, still said it was nice and those that said it was important said likewise." (http://repository.upenn.edu/cgi/viewcontent.cgi?article=1323&context=edissertations) Just because some people don't think it's important, doesn't mean it shouldn't be addressed - many other people do think it's important.
16:53 on 22/02/2013
“If I’m a soldier, I want to look like the rest of my squad. If I’m escaping a zombie apocalypse, I want shoes I can run in and clothes that minimize the likelihood of getting bitten. If I’m a warrior of song and legend, I want a set of plate mail that will silence a room when I walk in. None of these things require a trade-off of my sexuality or femininity. I want my character to be beautiful, but I also want her to wear what I would want to wear in her circumstances… If I feel that what she’s wearing impedes her ability to do her job well — either due to physical risk or other people not taking her seriously — all credibility goes out the window. And if she’s in an outfit that says “sexy” while all her male counterparts are in outfits that say “powerful,” that’s a red flag — especially if she’s the only woman there. On paper, there’s nothing wrong with a female character who is defined by her sexuality, but it’s almost always the default. It’s not just demeaning, it’s boring. My sexuality is a part of who I am, but I don’t define myself by it, nor do I see it as my most noteworthy characteristic. I want the same to be true for female protagonists.” (http://www.themarysue.com/what-women-want-in-female-video-game-protagonists/)
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Bloofer Lady
17:27 on 22/02/2013
There are games in which this doesn't happen and you can define your character. Fallout 3 is a good example.
12:37 on 22/02/2013
A woman lead the production of Assassins Creed, that sold well.
10:31 on 22/02/2013
I'm sorry but just because there weren't any "girly" games or female devs doesn't mean Sony's presentation was sexist. I'm a female gamer and I didn't feel alienated, the fact that the person they showed streamed her game was female, there were a number of pictures of female gamers on the background screen during the presentation plus let's not forget the lady from Media Molecule who was demoing on screen too.
Yes it's a shame there weren't more female devs, I agree but sadly it's simply another industry where there are more men than women.
15:55 on 22/02/2013
This article is actually wrong to quote that only 40% of gamers are female. It's 47%. And, the view that more men means the market should primarily address them is absolutely silly when it has been found women are more likely to buy in-game products than men. I discuss this here http://www.levelthirteen.org/lvl1-sexuality-video-games-sexism/ and here http://www.levelthirteen.org/lvl2-sexuality-video-games-sexism/ .
08:40 on 22/02/2013
40% of gamers are female? Where did you get this figure from? That's laughable.
12:21 on 22/02/2013
It is, however, true.
14:10 on 22/02/2013
For smartphone/Facebook games, possibly. But the Sony Playstation? Certainly not.
18:19 on 22/02/2013
I'm so sick of seeing this 40% or 47% of gamers are women stat. Its this kind of misunderstaning of the gaming industry that will lead to watered-down, soft core console choices. Please look at how ESA arrived at those stats. Please do some research. ESA defines a "gamer" as anyone that plays ANY game on ANY electronic device for more than 1 hour per week. My wife playing solitaire and scrabble on her phone is suddenly a gamer on equal footing with me (as a consumer) in the eyes of the gaming industry. Both hilarious and horrible.
19:21 on 21/02/2013
I hope in the sake of fair argument you don't delete this comment.

Tokenism is never the answer. Those men were on stage because they were into video games before it was mainstream and chiche, and before internet culture felt a lack of females on stage equated directly to sexism. Assuming having diversity makes your company inherently better is a fallacy. It’s all about the product delivered.

As for your argument concerning the types of games shown at the conference, Sony has always produced games PRIMARILY (note I didn't use an absolute) for the "core" audience. As of right now, the core audience still wants the same old games - shooters, combat-oriented RPGs, racing games, fighters, and sports games. Sony attempted to reach out to new game types with the PS3, and saw some success in the way of online reviewers giving them high fives, but they didn't reach sales numbers anywhere near what they wanted. As a result, they'll pitch the PS4 with their sure-thing blockbusters. It's business.

Personally, considering the US government gives financial incentives for women to start their own businesses, I'd like to see more women spearhead their own companies, rather than feel the need to usurp men who have earned their place through hard work in established ventures. It is women's responsibility as well as men's to meet the needs of women. Any belief other than that is sexism.
23:23 on 21/02/2013
If you think a desire to have Playstation acknowledge and represent female gamers is about "usurping" men, you clearly have a very naive perspective of the issue. To "usurp" implies an intent to wrongfully take control. Women aren't asking be to handed jobs in game development so they can control content. Those women who are in the industry work hard for it, and constantly live under fire. I don't recall men being mistreated, sexualized, and harassed while working their way up the ranks of game development. We're asking for the men who are in control to more accurately represent the diverse population that is present in our society, so that video game content and marketing isn't sexist. It's not about power. It's not about females being better than males. It's about equal treatment. And if you do not know this, then you have not done enough research on the issue to be discussing it thoughtfully. You've simply blinded yourself to your own bias. And that is a fallacy to behold.
14:20 on 22/02/2013
Care to show proof of those claims?. You ignored his point about the guys on stage are responsible for some of the greatest games made not just to fill space because Sony have a Anti-women agenda that you and the blog poster seem to think.

Personally i want women in top spots and stuff but is a bit of a stretch to put women on stage who no nothing about the product other than what they have been told by PR department just so they don't appear sexist.
I work in IT would you put me on stage talking to the press about a new eyeliner.
Not saying i can't do that if i was employed by that company but i have no training no information about the product only what has been said at a staff meeting a few hours earlier.
Kahlan MacKenna i want you to start your own game company i want to see you at E3 this year showing a big new game with women at the front. I want to see something that sells the fact that women can make AAA games.

Or you could just shout at your screen