It's these kinds of challenges that the creative industries have thrived upon for decades: when resource is low and the need for creativity is high. But with less time for old-fashioned R&D, many feel under pressure and don't want to upset the status quo where sustainability isn't currently part of the conversation.
Climate change impacts everything, everywhere. It threatens to undo everything that conservation organizations like WWF have achieved over the last half-century. Both people and the natural world are feeling the effects, which are consequential and growing. Extreme weather impacts fragile ecosystems that people depend on for food and their livelihoods.
Science tells us that no particular adverse weather event either can or should be put down to climate change. That is just not the way climate change works. However, science also tells us that climate change will certainly bring an increase in both the frequency and severity of adverse weather events in general.
The general public have not yet heard of geoengineering or climate engineering. It is the grandest of all ideas for if all other ideas for solutions to climate change fail - ideas for a deliberate large-scale intervention in the Earth's climate system with the aim of reducing global warming by reversing or slowing it.
The Intergovernmental Panel on Climate Change (IPCC) released last Friday the most comprehensive ever study on global warming. The landmark report, prepared by more than 200 scientists over two years, concludes that global temperatures could rise by up to 4.8 Celsius (8.6 Fahrenheit) by the end of this century compared to pre-industrial levels, but could potentially still be held to 0.3 C (0.5 F) with deep, speedy cuts in emissions.