Talking Project CARS With Andy Tudor at Brands Hatch

Featuring world-class graphics and handling, a ground-breaking dynamic time of day & weather system, and deep tuning & pit stop functionality, Project CARS leaves the competition behind in the dust.

At a recent event for Project CARS held at the iconic Brands Hatch race track, I had the opportunity to talk with Creative Director Andy Tudor from Slightly Mad Games.

Project CARS is the most authentic, beautiful, intense, and technically-advanced racing game on the planet.

Create a driver, pick from a variety of motorsports, and shift into high gear to chase a number of Historic Goals and enter the Hall Of Fame. Then test your skills online either in competitive fully-loaded race weekends, leaderboard-based time challenges, or continually-updated community events.

Featuring world-class graphics and handling, a ground-breaking dynamic time of day & weather system, and deep tuning & pit stop functionality, Project CARS leaves the competition behind in the dust.

Andy Tudor is the Creative Director for the video game developer Slightly Mad Studios in London, England.

He is most known for rebooting the Need For Speed franchise with the release of Need for Speed: Shift in 2009, Shift 2: Unleashed (2011), and "The Walking Dead: Assault". The Internet Movie Database also credits him as a Voice Director and Motion Capture Technical Director on previous titles for SCE Cambridge Studio (24: The Game and Primal).

Over to Andy:

And to show off racing around Brands Hatch in the game, as captured from the PlayStation 4 version of the game:

Project CARS will be available for the Xbox One, PlayStation 4 and PC in November 2014, and on Wii U and STEAM OS in 2015.

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