LGBT History Month is a good time to consider whether and, if so, how lesbian, gay, bisexual, and transgender people are represented in popular media. While TV shows, films, and books are frequently analysed, one form of popular media that might get forgotten is video games. So how do video games depict LGBT people and why does this matter?
Video games are growing in popularity; we can see this in the widespread advertising campaigns that appear on bus stops, on TV and before film screenings at the cinema. Video game genres are as varied as those found in film and television, but games may be dismissed as low-brow or unimportant or as not of interest.
It may surprise some to know just how varied gamers can be, as there is often an assumption that video games are for heterosexual teenage males. Given the diversity of the gaming demographic, games should feature and be marketed towards a wide range of people.
With the increased interest in the games industry comes the responsibility to represent minorities respectfully. The inclusion of heterosexual, bisexual, pansexual, transgender, and other queer characters in popular video games will help to reduce the invisibility of minorities. But ideally this would be done in a way that doesn't rely on stereotypes or negative views of LGBTQ people.
As Matt Kane, the Associate Director of Entertainment Media at the Gay and Lesbian Alliance Against Defamation, has said, "A lot of game makers are realizing that in order to create a believable universe it has to be a universe that is very diverse, and in some ways it sort of reflects the make-up of the culture we live in as well. I think it's very logical that you'll start to see more LGBTQ characters appearing in games."
So does this actually happen in video games today?
Unfortunately, in many video games, the gay characters tend to be villains. For example, the Metal Gear Solid series has a number of gay and bisexual characters (Volgin and Vamp) who are enemies of the main character. The fights against Vamp in particular have sexual undertones, and he is sadistic in nature.
Reaver from Fable II and III is a bisexual man (voiced by the openly gay Stephen Fry) who has orgies with people and monsters - again, he's quite an unpleasant character, and he betrays the player. His sexuality is used to emphasise his fickle nature, and his lifestyle is portrayed as both decadent and sordid.
In addition, the GTA game Ballad of Gay Tony has a gay main character, but he is not a positive role model either. He's a drug-addicted crime lord who murders quite a few people, and yes, that may relate to the genre of the game, but it still sends a rather strong negative message about LGBTQ people.
The sad fact is that there are few LGBTQ characters that are portrayed positively.
The closest thing to positive representation seems to be that there is representation at all. Some might question whether this state of affairs is any better than simply not having LGBTQ characters. In other words, is a negative portrayal truly better than an absence?
In some cases, video games might allow for a character to be gay or bisexual, but this requires that a player actively choose that. For example, if the player makes the hero court another male character while saving the universe in Mass Effect 3, then in a way the hero could be considered a positive gay role model because he does not adhere to negative stereotypes and his sexuality doesn't define his character. But since it depends on the individual player's decisions, the hero might not be gay in someone else's experience of the same game.
While some video games companies - a good example here is BioWare - actively support the LGBTQ community by speaking out against homophobia and including options for same-sex relationships in their games, this is rather rarer than one might like.
In short, video games appeal to a broad audience and ought to reflect the players and also the greater society. But often this does not happen. Instead we see villainous, sadistic, and decadent gay or bisexual men, and few other people on the LGBTQ spectrum, whether sadistic or not.
Perhaps LGBT History Month is a time to encourage game companies to finally get ahead of the game and to show greater diversity, which would likely appeal to a wider audience. Or else it might be game over for those old-fashioned, non-diverse, heteronormative companies.
This article was co-written by B.J. Epstein and Amy Griffiths
Follow B.J. Epstein on Twitter: www.twitter.com/bjepstein
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Games are way ahead of the curve in presenting Gay characters. The characters sexuality is often rarely discussed in most game but when it is their is often a choice. The Sims has always allowed gay characters, in Skyrim its a choice
In the Fable (A game maybe you should have bothered to play before writing about it, its like saying I don't like the giraffe fight in the hurt locker, I haven't seen it but my prejudiced assumes this is the kind of think a female director would do because they always do in the films I haven't bothered to watch) you can be an openly gay or bisexual or transgender hero and reavers sexuality is never actually revealed its just implied that all are welcome to his orgies. And anyway despite being quite evil hes the most interesting and humorous character in the game and is impossible to dislike.
Also Gay Tony is neither a crime lord or a murderer but a nightclub owner who asks you his business partner to help protect him from mafia attacks on his business. Again this shows you lazy attitude to journalism its like assuming Brokeback Mountain is homophobic because you here that they are cowboys and so assume that must mean they are a couple of murderous outlaws that kill innocent civilians before making love, again without bothering to watch it.
I don't think BJ is actually sullying her mind with facts before she draws her conclusions...
I'm also going to disagree with you about Reaver (from your favourite game, "The Fable"). His sexuality is revealed as he leads Sparrow through "Reaver's Rear Passage" (subtle, Microsoft). He muses about an ex-girlfriend who tried to burn down his house. He recalls that he was with a lover called Andrew at the time. In Fable III Reaver's party guests are invited to his orgies, and some of them are balverines in disguise. Nothing says 'decadent' like a sexy dinner party with a group of men, women and nightmarish beasts. The balverines join the fray, but perhaps you forgot this fight scene because there weren't any giraffes to keep your attention.
The hero is able to pursue a same-sex relationship, but this article is mostly about how LGBT NPCs (Non-Player Giraffes) are represented, if and when their sexuality is revealed.
The article didn't say that Reaver is unlikeable, because that statement is both irrelevant and inaccurate. The article suggested that his portrayal as a man who sleeps with men, women, and balverines isn't as progressive as it could be. The games industry has come a great way in terms of LGBT representation, but there are still some negative stereotypes, such as the implication that being bisexual or pansexual means that you'll sleep with anything with an orifice.
I don't see why there is a need for a chocolatebox versions of homosexuality with a nice loving couple in a fantasy where all the characters are bizarre. The only heterosexual in Fable II you encounter brings back a from the dead a woman and forces her to fall in love with him, Yet there is no moaning the game portray heterosexuals as necrophiliacs, spousal abusers and desperate loners. The rest of the characters are left asexual and in most games this is also true the characters sexuality is often only ever mentioned if it leads to an unusual circumstance for example Skyrim where a woman asks you to kill off her lover, not an uncommon request in games, yet there is no mention of the portrayal of heterosexuals as spousal murderers.
The only game I would question is Dragons Dogma which forces lesbianism on any female Character because the developer made the game for a male hero and was to lazy to adapt the story.
This isn't me trying to make excuses for the series or saying that your claims aren't true. Clearly the Metal Gear series could go far further in representing LGBTQ characters, particularly in regards to the playable characters and their immediate support - although as an aside I do think it generally represents asexual characters particularly well. But it is one of the few truly mainstream series to address issues of sexuality at all and by counterpointing Volgin with the gentle Raikov it may help show that being gay does not make a person "villainous, sadistic and decadent".
I think it's quite an interesting one regarding Volgin in Metal Gear Solid 3 actually. He is clearly presented as a sadist in his interactions with the main playable character Naked Snake, and the narrative discusses his relationship with Colonel Raikov as being sado-masochistic. However, as I recall during the game we do not actually see Volgin and Raikov together at any point.
During the narrative Snake disguises himself as Raikov and then encounters Volgin, who briefly subjects him to sadomasochistic practices before discovering the ruse. Because the player acts as Snake for the whole game we see this through Snake's eyes, finding the whole act disturbing.
However, it is entirely possible that Raikov wholly consents to Volgin's sadomasochistic urges and that they have a perfectly happy relationship together. It is never suggested that Raikov does not enjoy their relationship, or that it is at all abnormal for him. Indeed Volgin's dialogue seems to suggest that he legitimately cares for Raikov (if nobody else) and that this is why he beats Snake up. Volgin's sexuality is only really seen as abnormal because the narrative is focalised through Snake.
Raikov himself is also on the enemy side of Naked Snake, but is characterised very differently to Volgin. Snake does not harm him and he is quiet and introverted (having no dialogue at all). There are no sexual undertones or sadistic aspects attached to him - he just happens to be gay and on the opposing side to Naked Snake.
The industry has changed massively over the last few years. We now have games like Star Wars online where you can have homo/heterosexual relationships with multiple characters. The same can be said for the Mass Effect series.