Eric Studer graduated from DigiPen Institute of Technology in 2005 with a degree in video game programming. He's been in the video game industry ever since.
Tim Wileman is an Associate Producer working for TT Games currently working on LEGO The Hobbit. Tim has been at TT Games for three years after holding previous positions at both Virgin Interactive and Electronic Arts.
Disney Infinity is one of a number of games that wants to change this by putting simple accessible game creation tools in the hands of everybody. Their new title is well known for using physical toys to access in-game characters in the Play Set adventures but less well known for its Toy Box game development mode.
The roll-out of the new PS4 and Xbox One consoles have actually shown that it is not just our own broadband connections that can be a problem, but the farms of servers that operate the PS Plus and Xbox Live networks.
I first started making videos and posting them on YouTube just for the fun of it and to share my video game highlights with my friends at school, this was back in 2009. YouTube was the easiest place to share the clips online and I didn't think much of it at the time...now creating YouTube videos is my full time job!
The other night I spent two hours trying to defeat Seth on Street Fighter IV. Two hours. For the uninitiated, Seth is Street Fighter IV's final boss, a Doctor Manhattan-looking lout who apparently controls time and space through a rotating ball in his tummy. Standard stuff.
It may seem unthinkable, then, to see the console war heading for a truce. Over the years social theorists have predicted that, eventually, all media content is going to flow through a single black box into our living rooms. Uncannily, Xbox One has been touted as such a device.
With the growth in popularity of social platforms and the ever increasing integration of social media into our internet behaviour, consumers are starting to expect the ability to 'share' everything, including video games. As the industry continues to evolve so too does consumer demand and expectations...
Since the PS3 and Xbox 360 the entertainment value from games consoles has been increased massively by the flexibility of these machines and their adaptability, from online gaming and buying DLC packs online, to streaming movies through services such as Netflix and Iplayers and watching a host of file formats through external devices.
Here are two mammoth companies that are going to deliver massive games consoles at the end of 2013... the Xbox and the Playstation have finally released a few details about their newest console releases, so here are some things that you may find of interest.
I've always been a fan of old consoles and I know I'm not alone in continuing to break out the PlayStation, SNES and even the Mega Drive for some old school gaming. Growing up with an older, games-mad brother I would invariably buy his old consoles from him at rock bottom prices so he could afford an upgrade
At last week's E3 conference in Los Angeles, the spotlight was shared by Microsoft and Sony as both companies finally unveiled their new consoles for the upcoming Christmas season. Much hype has surrounded the release of Microsoft's new Xbox One and Sony's new PS4, respectively, but now it's time to see how the two consoles will truly measure up against each other.
Beyond the headlines around the PS4 and Xbox One battle was a fight for the hearts and minds of younger players between Skylanders Swap Force and Disney Infinity. Particularly interesting this year was a range of new figures for Skylanders that can be mixed and matched to create custom characters both with the toys themselves and in-game.
Sure from what we've seen the PS4 is slicker, faster and packing more power, but the Xbox One demands you to feed it blood every 24 hours so it can grow and understand the Earth before it lays waste to mankind...
Rather than too many consoles hindering the development of future technologies and eating into profits, we're now faced with a situation where two behemoths, Sony and Microsoft, enjoy near total domination of the market.
Although the Disney Fantasia brand is front and central, this is not usual video-game tie-in experience. In fact in our demo we didn't see a single Disney character. Don't get me wrong, there will be that side of things as Yin Sid guides us through the story, but the game looks to recreate the feel of Fantasia rather than plundering it scene for scene or for particular characters.