In recent months I have both graduated from university and turned the ripe old age of 23. By juggling a retail job, freelance work and the occasional unpaid personal project, I scramble through most of my days searching for the sweet relief of feeling "Wow...I really have my shit together!", before I pat myself on the back and give a double thumbs up to an invisible camera. But that feeling never seems to come.
As with any career, the first steps can sometimes be the most difficult, and design is no different. There is no definitive set of rules when embarking on a career in the creative, but there are many ways to strengthen your case. I've created a list of four tips that are easy to implement, no matter your current status, and will help assist you on your journey to design success.
Consider a full turn around. Work in your loathed job for as long as you can stick it and quit. Then go work abroad and completely change your surroundings. I know that this option isn't always affordable or possible for people, but changing your surroundings may be the therapeutic change that you need.
When people think about publishing, they tend to think about content, and assume that the technology challenges in publishing are about transferring the printed page to screen. For many consumer publishing businesses such as newspapers, magazines and trade books this is mostly true, but in science and education publishing the challenges are much greater as we are increasingly in the software business.
I'm an ordinary, hard-working woman and have climbed the corporate ladder vigorously. At 25 I was already earning a 6 figure salary & won every award along the way. At 26 I was managing employees 20 years my senior and hosted a business radio show on the side. My whole life up to this stage has just been: Go, go, go! But something lacked.