Uncovering the Secrets of The Bureau: XCOM Declassified with Morgan Gray

Whilst I was there I had the opportunity to talk with Morgan Gray who is the Creative Director of The Bureau: XCOM Declassified.
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A few weeks ago I visited the 2K Marin studio in San Francisco to take a look at The Bureau: XCOM Declassified.

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Whilst I was there I had the opportunity to talk with Morgan Gray who is the Creative Director of The Bureau: XCOM Declassified.

The year is 1962, JFK is President and the Cold War has the nation gripped by fear - but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, players call the shots, pull the trigger and lead their squad in a gripping third-person tactical shooter set within a high-stakes, covert war to protect humanity. The Bureau has been erasing the truth for decades. The time will come for the truth to be revealed.

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Here is part one of the interview with Morgan:

And here is part two: