At Gamescom, Lords of the Fallen from CI Games and Deck 13 was once again shown to both the press and this time to the public, and I spoke with the Executive Producer Tomasz Gop about it.
Unless you are directly involved in the gaming community, you may be oblivious to the rapidly growing phenomena known as eSports. And, assuming you aren't a self-proclaimed techie, your ignorance could be forgiven. But If there was ever a time to sit up and take heed of the eSports juggernaut, then that time is probably now.
It was in a whirlwind of optimism that I pre-ordered my PS4... Unpacking the sleek black box my touch outlined the embossed PS4 logo. I slid off its thin protective bag and placed it on the shelf it would call home... in reality all it had that was 'next gen' was 'great Wi-Fi'.
In the golden age of app development way back in 2008, anyone with a knack for coding could develop an app, release it on to Apple's App Store and wait for the cash to roll in. Probably the most famous example was in 2008 when Joel Comm, the developer of iFart Mobile, a crude app that made, yep, fart noises, was earning Comm $10,000 a day.
Yesterday here in Cologne, Activision and Sledgehammer Games revealed multiplayer for Call of Duty Advanced Warfare. Multiplayer has always been a major selling point for any Call of Duty game, but this year they have really pulled out all the stops to make it the biggest and best they have ever done
It was during a cooperative online match of Mass Effect 3 (one of my favourite online games from the last few years) that I was reminded that I was a girl. Not that I had necessarily forgotten that I had to sit down to wee, but I had forgotten that my sex could be an issue.
Games are complex, as are our interactions with them, and there are many theories about what makes for fun, frustrating, or enjoyable game beyond just how much red is on the screen... The "violence in the video games" scene needs to move beyond simply "do they or don't they".
For years I've been aware of a cool app that allows you to text while seeing where you walk to prevent accidents like falling over... Though despite it being around for years, the integration and adoption of some technologies require a tipping point before they become mainstream.
The first console I ever owned was the original NES. At eight years old I'd never really gamed before but one very short lived go on Super Mario Bros. (ploughing into that fist Goomba) at my friends and I was hooked.
49% of the British gaming population are female... over 85% of all characters in games are male... Why should girls have to be passive damsels in distress, waiting to be rescued, or have to pout their way to success?
One of the surprise hits of this years E3 was Lords of the Fallen from CI Games and Deck 13, and I spoke with the Creative Director, Jan Klose about it...
Despite the parameters we put in place at home, and despite the archaic primary school they go to with less technology than my grandparents' house, video games are a vibrant and significant part of our children's culture and mindset in every aspect of their lives.
Since its stunning debut at E3 2012, Watch Dogs has been one of the most anticipated games for the next-gen consoles. An achingly pretty example of what the new consoles could create, the trailer depicted a fully realised Chicago with rain, steam and lighting all recreated in gorgeous, crisp detail.
Driving sims used to be so simple. Games presented you with a unthinkable amount of cars, free to race around as many ribbons of tarmac the compact disc could fit. Some of the best racing games to ever appear on consoles followed this simple rule, from TOCA 2, to Gran Turismo and Formula 97 - still probably the best Formula 1 game ever made.
As night falls, we are led into a round stony pit. Designer Jon Bausor has created an urban skyline that encircles the audience. We quickly discover that we are in the middle of a live video game. But we are merely observers, unable to predict or change the outcome.
The enormity of expectation of the E3 Conferences never fails in producing a fever-pitched audience. The hype, the buzz of excitement that fills the air waiting for new multi-million dollar franchises to be revealed. That wave of excitement is renewed every year as we see new hardware or new developments pushing older hardware to previously unattainable levels of performance.