Mario & Luigi Dream Team Bros. walks the tightrope between core and family gamers with finely tuned game-play and accessible controls. Although, as the family testing the game suggested, the amount of reading rules out pre-school gamers (even with its PEGI 3 rating), other family members will enjoy the story and progression.
Last week the 2013 GT Academy launched in the UK on the PlayStation 3, the winner of which will gain a place in a real GT motor racing team and become a fully-fledged professional racing driver. It sounds straight forward but becoming the best is a lot tougher than many may think.
With the area of monetisation developing rapidly, now is the time for merchants to consider the most appropriate strategy for their business model. However, merchants first have to explore which model is best. The starting point is identifying consumer demands and expectations and how these trends differ globally.
Here are two mammoth companies that are going to deliver massive games consoles at the end of 2013... the Xbox and the Playstation have finally released a few details about their newest console releases, so here are some things that you may find of interest.
When we play these games (on trains, buses, at work, in waiting rooms), viewed by almost everyone as a tempting distraction from real stuff, we partly enjoy doing so on the level that the associated guilt actually re-enforces our sense of being very important people with 'much more important things to do.'
Guild Wars 2 as been out now for nearly a year and its popularity has exploded. Irecently sat down with Mike Zadorojny who is the Lead Content Designer and talked about the past and the future along with the new Sky Pirates of Tyria update for Guild Wars 2.
Frustrated online Scrabblers are left with is the unwelcome sight of a new version of the Facebook-hosted game which some have described as "brash" and "vulgar". The rankings they have built up over long periods of participation, some players having many games on the go at any one time, have been lost, utterly and without warning.
I've always been a fan of old consoles and I know I'm not alone in continuing to break out the PlayStation, SNES and even the Mega Drive for some old school gaming. Growing up with an older, games-mad brother I would invariably buy his old consoles from him at rock bottom prices so he could afford an upgrade
Danny Kitchen, a 5 year-old from Bristol, racked up a bill of £1700 in less than 10 minutes. He'd been buying bombs in the 'free' app Zombies vs. Ninja at £69.99 per pack. He bought 19, as well as various other bonuses. When asked what happened Danny said, "I'm not sure how I did it, I thought it was free."
On the last day of E3 I had some free time, so I said to myself, "I know what I'm going to do today" and so I spoke with the co-creators of Disney's Phineas and Ferb. Based on the top-rated Emmy Award-winning hit series, Phineas and Ferb: Quest for Cool Stuff is expected to release on the Xbox 360, Wii U, Wii, Nintendo DS and Nintendo 3DS this August.
At last week's E3 conference in Los Angeles, the spotlight was shared by Microsoft and Sony as both companies finally unveiled their new consoles for the upcoming Christmas season. Much hype has surrounded the release of Microsoft's new Xbox One and Sony's new PS4, respectively, but now it's time to see how the two consoles will truly measure up against each other.
Max And The Curse of Brotherhood is an unusual game for a number of reasons. Firstly it addresses a family subject that is rarely touched upon by video-games, that of sibling rivalry. Secondly it features a play mechanic where the player uses a magic pencil to interact with the platforming world.
Over recent years, online gambling has become an increasingly popular and common form of entertainment, with many people joining up to online casino, ...
Game & Wario extends the Wii U fun of Nintendo Land with another tight collection of mini-games that has something for all the family. Nintendo add their usual finesse here and really make this a stand out challenge. Not only can you aim to knock other players off the target but there is also a multiplier puck that can be fired to change which zone scores the most.
Virtual reality seems to be able to increase the fear factor without even steeper drops, more loops and faster acceleration rates. Perhaps it is because virtual reality will always be a more private experience - like playing Dead Space in a dark room surrounded by pizza boxes.
Games have this tendency to simplicity built within them. This is because when you write a game design you have to boil things down to an implementable set of rules that can be interacted with by the players and encoded with the game's system. As such you need to make a whole host of short-cuts, assumptions and abstractions.