Nearly every time I write an article (or talk on the radio) about lesbian, gay, bisexual, and transgender (LGBT) issues, someone then contacts me to complain about my employment of the word "queer". Since summer is the season for LGBT(Q!) pride events, it seems like the ideal time to que(e)ry the term "queer", and to think about why it seems to be a word that divides opinion.
Run by artist Sadie Lee whose own work often explores gender identity and flux and whose paintings fall under several categories like "Tomboys and Crossdressers" and "Inappropriate Women", Lee presents a quarterly tour of the museum's permanent collection accompanied by an LGBT artist from a wide variety of media.
LGBT History Month is a good time to consider whether and, if so, how lesbian, gay, bisexual, and transgender people are represented in popular media. While TV shows, films, and books are frequently analysed, one form of popular media that might get forgotten is video games. So how do video games depict LGBT people and why does this matter?
Christian fundamentalists should cease their phoney claims of persecution and drop their demand to be able to discriminate lesbian, gay, bisexual and transgender people. Instead, they should concentrate on supporting their fellow Christians elsewhere in the world who are suffering real and grave persecution because of their faith.
You will do anything to save your life if you think you're going to be killed. When they were kicking my boyfriend, a strapping guy, down to the floor and then in the head, I thought, "That's it- we're going to die." I invented a fictional sister and kept repeating, "My little sister's at home, we really need to get home - just let us go."